Jose Rodriguez

Jose Rodriguez

Computer Science Graduate

B.S. Computer Science, University of Washington

Recent Computer Science graduate from the University of Washington with experience in full-stack development, backend systems, and scalable web applications. Strong foundation in object-oriented programming and software design patterns.

Projects

Dungeon Adventure

September 27, 2023 - December 16, 2023

TCSS 360 Group Project

A 2D Pokemon-style roguelike game with procedurally generated levels. Players navigate a dungeon maze, collecting the four pillars of object-oriented principles to escape. Developed using Java Swing and incorporating various software design patterns and practices.

Dungeon Adventure

Technologies

JavaSwingJUnit

Contributors

Jose RodriguezJason SizemoreEnrique Vargas
JavaOOPMVCSingleton PatternSQLiteTest-Driven DevelopmentAgile Methodology

Development Progress

October 19, 2023

Set up Software Requirements and Specifications Document.

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October 21, 2023

Setup UML Class Diagram of Project

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October 31, 2023

First Iteration Deliverables.

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November 7, 2023

Second Iteration Deliverables.

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November 14, 2023

Third Iteration Deliverables.

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Tetris Clone

January 9, 2023 - March 15, 2023

TCSS305 Group Project

A modern take on the classic puzzle game with added features, including dynamic difficulty scaling. Developed as a group project for TCSS 305, Winter 2023.

Tetris Clone

Technologies

JavaSwing

Contributors

Jose RodriguezYonas OmegaAvinash BavisettyDavid Hoang
JavaObserver Design PatternMVCVersion ControlTeam CollaborationGame Development

Development Progress

February 26, 2023

Sprint 1.

March 5, 2023

Sprint 2.

March 12, 2023

Sprint 3. Final Sprint.

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12

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