Computer Science Graduate
B.S. Computer Science, University of Washington
Recent Computer Science graduate from the University of Washington with experience in full-stack development, backend systems, and scalable web applications. Strong foundation in object-oriented programming and software design patterns.
July 25, 2025 - July 30, 2025
Solo Developer
Undertype is a fan-made Chrome extension that brings a nostalgic RPG twist to everyday typing. Inspired by Undertale, the extension plays retro-styled dialog sounds whenever the user types on their keyboard, making the typing experience playful and engaging. Built with a focus on lightweight performance and accessibility, Undertype has been published to the Chrome Web Store where users can easily install and enjoy it.
July 25, 2025
Implemented core typing sound logic using the Chrome Extension API.
July 25, 2025
Added customizable sound options and polished UI.
July 30, 2025
Published extension to the Chrome Web Store.
April 13, 2025 - July 10, 2025
Solo Developer
A custom 3D game engine built from scratch in Java using LWJGL. It supports OBJ and GLB file rendering, Frame-by-frame animation, physics collision with bounding volumes, and camera controls. The project has real-time rendering, file parsing, and low-level OpenGL integration.
April 13, 2025
basic movement and terrain blocks.
April 14, 2025
textureloader implemented for terrain blocks.
April 15, 2025
opengl fog testing.
July 5, 2025
Object files rendering in game.
July 5, 2025
testing frame by frame object animations.
April 16, 2025 - April 22, 2025
Full-Stack Developer
A full-stack web application that allows users to upload book pages or documents, transcribes them using the Google Cloud Vision API, and saves them to their personal dashboard. The app supports user authentication with JWT and PostgreSQL integration. Future enhancements include AI-powered voice synthesis to read transcriptions aloud.
April 16, 2025
Initial backend created
April 18, 2025
Integrated Google Cloud Vision API for image scanning
April 19, 2025
Deployed backend to AWS Elastic Beanstalk
April 21, 2025
Initial frontend created and deployed via Vercel
April 24, 2025
Email service set up for password resetting.
March 18, 2025 - March 22, 2025
Solo Developer
A personal portfolio built to showcase my software projects. It utilizes Next.js and Vercel serverless functions to handle dynamic content and validation of document downloads. MongoDB is used as a serverless database to store project details, while AWS S3 buckets are used for storing images and project files. The portfolio is fully responsive and deployed on Vercel for optimal performance and scalability.
March 20, 2025
Set up Next.js project and configured MongoDB connection.
March 22, 2025
Integrated AWS S3 for project file and image storage.
March 22, 2025
Deployed initial version to Vercel with serverless functions.
January 12, 2025 - March 16, 2025
TCSS 491 Group Project
A 2D side-scrolling beat 'em up game developed as part of TCSS 491: Game And Simulation Design. Created with a team of 3 using a custom JavaScript game engine, featuring combat mechanics, character animations, and level progression.